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	<title>Comments on: Dynamis &#8211; Beaucedine Parsed</title>
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		<title>By: Huy Dinh</title>
		<link>http://ffxi.thestoryisover.net/archives/446/comment-page-1#comment-359</link>
		<dc:creator>Huy Dinh</dc:creator>
		<pubDate>Wed, 22 Jul 2009 16:43:29 +0000</pubDate>
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		<description>Haha, yes. Disclaimer: I do not intend to talk bad about BLMs. There are enough spots where SCHs just can&#039;t beat BLMs; mainly timed -ga III (duh!) and killing speed (AM2 and higher IV damage &gt; lolschnukes, though Tabula Rasa probably comes close to a double Light Meikyo Shisui?). Of course, on infinite MP, a BLM _will_ outnuke a SCH every single time you put them up against each other.

This, however, I think is a good showcase for where mid-range nuking is way in favor of SCH over some longer period of time. A direct comparison between lower, steadier and higher, yet less frequent damage, where the former eventually generates more damage over time and thus more damage in the long run.

Now SCH/BLM is about as &quot;gimp&quot; (no offense) as BLM/SCH. Both have like no defensive measures, at all. To be completely fair, you&#039;d have to put up SCH/RDM against BLM/RDM and SCH/BLM against BLM/SCH. I think you will find that under normal circumstances (where SCH/RDM and BLM/RDM run around), SCH/RDM crushes BLM/RDM in MP efficiency, but in a world where both SCH/BLM and BLM/SCH are viable and never draw hate, BLM/SCH wins hands down [1]. Dead DDs are bad DDs, though.

[1] Someone math&#039;d it out in a comment on Kaeko&#039;s most recent LJ entry, &quot;proving&quot; why BLM/SCH is inferior to BLM/RDM, too.</description>
		<content:encoded><![CDATA[<p>Haha, yes. Disclaimer: I do not intend to talk bad about BLMs. There are enough spots where SCHs just can&#8217;t beat BLMs; mainly timed -ga III (duh!) and killing speed (AM2 and higher IV damage &gt; lolschnukes, though Tabula Rasa probably comes close to a double Light Meikyo Shisui?). Of course, on infinite MP, a BLM _will_ outnuke a SCH every single time you put them up against each other.</p>
<p>This, however, I think is a good showcase for where mid-range nuking is way in favor of SCH over some longer period of time. A direct comparison between lower, steadier and higher, yet less frequent damage, where the former eventually generates more damage over time and thus more damage in the long run.</p>
<p>Now SCH/BLM is about as &#8220;gimp&#8221; (no offense) as BLM/SCH. Both have like no defensive measures, at all. To be completely fair, you&#8217;d have to put up SCH/RDM against BLM/RDM and SCH/BLM against BLM/SCH. I think you will find that under normal circumstances (where SCH/RDM and BLM/RDM run around), SCH/RDM crushes BLM/RDM in MP efficiency, but in a world where both SCH/BLM and BLM/SCH are viable and never draw hate, BLM/SCH wins hands down [1]. Dead DDs are bad DDs, though.</p>
<p>[1] Someone math&#8217;d it out in a comment on Kaeko&#8217;s most recent LJ entry, &#8220;proving&#8221; why BLM/SCH is inferior to BLM/RDM, too.</p>
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		<title>By: Setherio</title>
		<link>http://ffxi.thestoryisover.net/archives/446/comment-page-1#comment-358</link>
		<dc:creator>Setherio</dc:creator>
		<pubDate>Wed, 22 Jul 2009 15:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://ffxi.thestoryisover.net/?p=446#comment-358</guid>
		<description>Wow, I didn&#039;t even notice that. Thanks for pointing that out! :D I didn&#039;t even realize that!

In the 3 Dynamis runs I&#039;ve parsed (2 from this Linkshell, 1 from my former LS), I&#039;ve always been on the top 3 of &quot;Average&quot;.

My last 2 runs I&#039;ve 1) Cast the most nukes - and - 2) Maintained the highest damage output for mages - dealing 30% more damage than the mage who dealt the 2nd highest damage.

FOR THE RECORD: I, by no means, am trying to sound condescending to Black Mages. This is a way for me to see where I stand in the &quot;nuking-game&quot; sorta say. It&#039;s a way I can scale myself against other mages and find some way of improvement. I also find it to be a sort of self-accomplishment to be able to do stuff like this. And if you argue, &quot;If Prox up there cast 100 nukes, he would of done more damage than you.&quot; I have no doubt he would of, his average is higher. But the spell cost and the regeneration of MP comes into play in scenarios like this.

And I find it more of a challenge knowing that I feel Prox and Smurfy might find this a competition (and I&#039;d be all for friendly competition). I honestly thought during this Dynamis Prox would of beat me in overall damage - I didn&#039;t realize I had cast so many nukes though.

Hah, and just to end things... I was a SCH/BLM. I didn&#039;t have Stoneskin / Phalanx / Blink / what-not. I&#039;d love to see a BLM/SCH. Their MP efficiency would be so much more. Using Parsimony on Freeze II, and the -10% MP Cost/Casting time from Dark Arts. Would be interesting.

P.S. Sure, I died a few times. I died the most in this Dynamis, mostly over stuff like &quot;Hey, I&#039;m gonna cast Blizzard IV and Thunder IV back-to-back while I&#039;m weakened.&quot; Overall, 7 deaths.</description>
		<content:encoded><![CDATA[<p>Wow, I didn&#8217;t even notice that. Thanks for pointing that out! <img src='http://ffxi.thestoryisover.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  I didn&#8217;t even realize that!</p>
<p>In the 3 Dynamis runs I&#8217;ve parsed (2 from this Linkshell, 1 from my former LS), I&#8217;ve always been on the top 3 of &#8220;Average&#8221;.</p>
<p>My last 2 runs I&#8217;ve 1) Cast the most nukes &#8211; and &#8211; 2) Maintained the highest damage output for mages &#8211; dealing 30% more damage than the mage who dealt the 2nd highest damage.</p>
<p>FOR THE RECORD: I, by no means, am trying to sound condescending to Black Mages. This is a way for me to see where I stand in the &#8220;nuking-game&#8221; sorta say. It&#8217;s a way I can scale myself against other mages and find some way of improvement. I also find it to be a sort of self-accomplishment to be able to do stuff like this. And if you argue, &#8220;If Prox up there cast 100 nukes, he would of done more damage than you.&#8221; I have no doubt he would of, his average is higher. But the spell cost and the regeneration of MP comes into play in scenarios like this.</p>
<p>And I find it more of a challenge knowing that I feel Prox and Smurfy might find this a competition (and I&#8217;d be all for friendly competition). I honestly thought during this Dynamis Prox would of beat me in overall damage &#8211; I didn&#8217;t realize I had cast so many nukes though.</p>
<p>Hah, and just to end things&#8230; I was a SCH/BLM. I didn&#8217;t have Stoneskin / Phalanx / Blink / what-not. I&#8217;d love to see a BLM/SCH. Their MP efficiency would be so much more. Using Parsimony on Freeze II, and the -10% MP Cost/Casting time from Dark Arts. Would be interesting.</p>
<p>P.S. Sure, I died a few times. I died the most in this Dynamis, mostly over stuff like &#8220;Hey, I&#8217;m gonna cast Blizzard IV and Thunder IV back-to-back while I&#8217;m weakened.&#8221; Overall, 7 deaths.</p>
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		<title>By: Huy Dinh</title>
		<link>http://ffxi.thestoryisover.net/archives/446/comment-page-1#comment-357</link>
		<dc:creator>Huy Dinh</dc:creator>
		<pubDate>Wed, 22 Jul 2009 14:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://ffxi.thestoryisover.net/?p=446#comment-357</guid>
		<description>I think this is more interesting than raw numbers:

=== Algors ===
Aero II: 1
Aero III: 2
Blizzard II: 1
Blizzard III: 6

=== Artax ===
Blizzard: 1
Blizzard III: 18
Blizzard IV: 28

=== Imihe ===
Thunder III: 10

=== Proxenos ===
Blizzaga III: 2
Blizzard IV: 22
Burst II: 2
Freeze: 1
Freeze II: 15
Thunder IV: 4
Tornado II: 1

=== Setherio ===
Aero: 2
Blizzard: 2
Blizzard II: 1
Blizzard III: 15
Blizzard IV: 68
Thunder III: 1
Thunder IV: 11

=== Shadowkiller ===
Blizzard III: 2
Thunder III: 4

=== Smurfy ===
Aero IV: 1
Blizzard IV: 45
Fire IV: 21
Water IV: 1

You tossed out more Blizzard IV _than any other single nuker cast nukes in total_. Which actually showcases the strength of SCH as a magic DD more than total dmg onry (which is an immanent result of the nuke frequency). As long as our resist rates don&#039;t suck so much that our average dmg drops below like 50%-ish of BLMs&#039; average dmg, we will prevail.

I snuck into Einherjar as a magic DD once and came out 2nd total (lolmelees included) on parse, just because I was tossing out insane numbers of nukes that each dealt less than most BLMs nukes. I don&#039;t have that parse (another LS member parsed), but I was BIV-ing without much of a break.</description>
		<content:encoded><![CDATA[<p>I think this is more interesting than raw numbers:</p>
<p>=== Algors ===<br />
Aero II: 1<br />
Aero III: 2<br />
Blizzard II: 1<br />
Blizzard III: 6</p>
<p>=== Artax ===<br />
Blizzard: 1<br />
Blizzard III: 18<br />
Blizzard IV: 28</p>
<p>=== Imihe ===<br />
Thunder III: 10</p>
<p>=== Proxenos ===<br />
Blizzaga III: 2<br />
Blizzard IV: 22<br />
Burst II: 2<br />
Freeze: 1<br />
Freeze II: 15<br />
Thunder IV: 4<br />
Tornado II: 1</p>
<p>=== Setherio ===<br />
Aero: 2<br />
Blizzard: 2<br />
Blizzard II: 1<br />
Blizzard III: 15<br />
Blizzard IV: 68<br />
Thunder III: 1<br />
Thunder IV: 11</p>
<p>=== Shadowkiller ===<br />
Blizzard III: 2<br />
Thunder III: 4</p>
<p>=== Smurfy ===<br />
Aero IV: 1<br />
Blizzard IV: 45<br />
Fire IV: 21<br />
Water IV: 1</p>
<p>You tossed out more Blizzard IV _than any other single nuker cast nukes in total_. Which actually showcases the strength of SCH as a magic DD more than total dmg onry (which is an immanent result of the nuke frequency). As long as our resist rates don&#8217;t suck so much that our average dmg drops below like 50%-ish of BLMs&#8217; average dmg, we will prevail.</p>
<p>I snuck into Einherjar as a magic DD once and came out 2nd total (lolmelees included) on parse, just because I was tossing out insane numbers of nukes that each dealt less than most BLMs nukes. I don&#8217;t have that parse (another LS member parsed), but I was BIV-ing without much of a break.</p>
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